Technology Based Study Tools
Lynne Anderson-Inman and her colleagues (e.g., Anderson-Inman,
1999) have coined the term computer based study strategies
to describe software and strategies that can support students
as they read to learn, take notes in class, write papers,
prepare for tests, and organize for school. Students use low-cost
portable computers, which they transport from class to class,
and a suite of software programs. The researchers have investigated
the use of these strategies with a variety of different populations
at the secondary and post-secondary levels including students
with learning disabilities, hearing impairments, speakers
of English as a second language, and at-risk students.
Strategies that support students as they read to learn,
or read content-area information, include brainstorming, reading
and note taking, remembering information, representing knowledge,
and synthesizing information. At the heart of these strategies
is the software tool Inspiration (Inspiration
Software). This flexible program makes it easy to organize
information by creating and modifying concept maps, webs and
other graphical organizers, and outlines. The software doesn't
teach students how to create or use these organizational and
representational devices; rather it provides a tool that facilitates
the ease with which they can be constructed. Furthermore,
the software makes it possible for users to instantaneously
switch between diagrammatic and outline views of information
without retyping or rearranging information (for ideas, see
Kight,
1998).
Research shows that students with disabilities often fail
to use their prior knowledge to help themselves understand
what they read or hear in class (Bos & Vaughn, 1998).
The ease with which concept maps can be created makes Inspiration
a good tool for supporting brainstorming and other activities
that help students activate their prior knowledge before reading
or studying new content. The program also can be operated
in a "rapid fire mode" that permits the user to
quickly type in ideas about a topic. These ideas are then
assigned a node in the concept map without consideration of
how they relate to one another. In a subsequent discussion
or upon reflection, the user can organize the concepts by
clustering them around subtopics and drawing links to show
how they are related. Students can complete a brainstorming
activity independently, or a teacher can create a concept
map to support a whole-class brainstorming or a K-W-L (Ogle,
1986) activity.
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